Files
pokemon-tcg-sdk-typescript/README.md
Bradyn Glines cf8e6f5434 Readme & package.json
Updated the API url in the package.json description and added a TODO section to the readme file.
2018-01-21 10:31:04 -07:00

2.4 KiB

Pokemon TCG SDK TypeScript

This is the TypeScript SDK for the Pokemon TCG API.

Installation

npm install --save pokemon-tcg-sdk-typescript

Class Definitions

Card

id: number;
name: string;
imageUrl: string;
imageUrlHighRes: string;
subType: ISubType;
superType: ISuperType;
ability: IAbility;
hp: number;
number: number;
artist: string;
rarity: string;
series: string;
set: ISet;
setCode: string;
retreatCost: string;
text: string;
types: IType[];
attacks: IAttack[];
weaknesses: string[];
resistances: string[];
nationalPokedexNumber: number;
ancientTrait: string;
evolvesFrom: string;

Set

code: string;
name: string;
series: string;
totalCards: number;
standardLegal: boolean;
expandedLegal: boolean;
releaseDate: string;
symbolUrl: string;
ptcgoCode: string;

Type, SubType, SuperType

type: string;

IQuery

{ name: string, value: string | number }

Method Definitions

Card.find(id: string): Promise<Card>
Card.where(params: IQuery[]): Promise<Card[]>
Card.all(): Promise<Card[]>

Set.find(id: string): Promise<Set>
Set.where(params: IQuery[]): Promise<Set[]>
Set.all(): Promise<Set[]>

Type.all(): Promise<Type[]>
SuperType.all(): Promise<SuperType[]>
SubType.all(): Promise<SubType[]>

Usage

All of the calls return generic promises like Promise<T> or Promise<T[]>. The type is determined from the class making the call. The examples here are using the Card class but the usage for the other classes are the same.

import { Card, Set, Type, SuperType, SubType, IQuery } from 'pokemon-tcg-sdk-typescript'

Card.find('xy1')
  .then(card => {
    // do stuff with the card
  })
  .catch(error => {
    // do something with the error
  });

let params: IQuery[] = [{ name: 'name', value: 'Charizard' }];
Card.where(params)
  .then(cards => {
    // do stuff with the cards
  })
  .catch(error => {
    // do something with the error
  });

Card.all()
  .then(cards => {
    // do stuff with the cards
  })
  .catch(error => {
    // do something with the error
  });

Contributing

  • Fork it (click the Fork button at the top of the page)
  • Create your feature branch (git checkout -b my-new-feature)
  • Commit your changes (git commit -am 'Add some feature')
  • Push to the branch (git push origin my-new-feature)
  • Create a new Pull Request

TODO

  • Add testing
  • Change package name?